Lidt Cleanup

This commit is contained in:
aqys
2026-03-27 08:23:41 +01:00
parent 0a3c20d687
commit 94bd4d1f05
4 changed files with 0 additions and 6 deletions

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@@ -1,5 +1,3 @@
using PeopleVille.Locations;
namespace PeopleVille namespace PeopleVille
{ {
public class GameManager public class GameManager

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@@ -1,5 +1,3 @@
using PeopleVille.Equipment;
namespace PeopleVille.Locations namespace PeopleVille.Locations
{ {
public class Store : Location public class Store : Location

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@@ -26,7 +26,6 @@ namespace PeopleVille.Persons
return; return;
} }
// 50/50 om vi gør noget eller ej
if (RNG.ThrowDice(Dices.D3) == 1) if (RNG.ThrowDice(Dices.D3) == 1)
return; return;
switch (RNG.ThrowDice(Dices.D4)) switch (RNG.ThrowDice(Dices.D4))

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@@ -1,7 +1,6 @@
using PeopleVille.Equipment; using PeopleVille.Equipment;
using PeopleVille.Locations; using PeopleVille.Locations;
using PeopleVille.Persons; using PeopleVille.Persons;
using PeopleVille;
using System.Reflection; using System.Reflection;
namespace PeopleVille.WorldBuilder namespace PeopleVille.WorldBuilder
{ {