adding manager to every person
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@@ -4,11 +4,11 @@ namespace PeopleVille.Persons
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{
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{
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public class AdultCitizen : Person
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public class AdultCitizen : Person
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{
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{
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public AdultCitizen(GameManager gameManager)
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public AdultCitizen()
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{
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{
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Age = RNG.Range(20, 85);
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Age = RNG.Range(20, 85);
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gameManager.TickDone += DoSomething;
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Manager.TickDone += DoSomething;
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}
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}
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public void DoSomething()
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public void DoSomething()
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@@ -16,6 +16,7 @@ namespace PeopleVille.Persons
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public int Age { get; set; }
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public int Age { get; set; }
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public Location CurrentLocation { get; set; }
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public Location CurrentLocation { get; set; }
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public GameManager Manager { get; set; }
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public void Walk(Location newLocation)
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public void Walk(Location newLocation)
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{
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{
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@@ -60,6 +60,11 @@ namespace PeopleVille.WorldBuilder
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World IWorldBuilder.Build()
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World IWorldBuilder.Build()
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{
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{
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foreach (var person in world.People)
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{
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person.Manager = world.manager;
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}
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return world;
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return world;
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}
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}
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