Added DoSomething logic, shoot, eat and intialize.
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@@ -1,5 +1,6 @@
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using PeopleVille.Equipment;
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using PeopleVille.Locations;
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using PeopleVille.WorldBuilder;
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namespace PeopleVille.Persons
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{
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@@ -17,6 +18,9 @@ namespace PeopleVille.Persons
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public Location CurrentLocation { get; set; }
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public GameManager Manager { get; set; }
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public World World { get; set; }
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public virtual void Initialize() { }
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public void Walk(Location newLocation)
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{
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