New WorldBuilder files, and person inventory update
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@@ -6,7 +6,7 @@ namespace PeopleVille.Persons
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{
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public string Name { get; set; }
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public int Health { get; set; }
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public List<IEquipment> Inventory { get; set; }
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public List<IEquipment> Inventory { get; set; } = new List<IEquipment>(); // hellere at de starter med tomt inventory end et inventory der ikke eksisterer.
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public object Location { get; set; }
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public int Money { get; set; }
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public int Age { get; set; }
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10
PeopleVille/WorldBuilder/WorldBuilder.cs
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10
PeopleVille/WorldBuilder/WorldBuilder.cs
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@@ -0,0 +1,10 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace PeopleVille.WorldBuilder
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{
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internal class WorldBuilder
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{
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}
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}
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10
PeopleVille/WorldBuilder/WorldInterfaces.cs
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PeopleVille/WorldBuilder/WorldInterfaces.cs
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@@ -0,0 +1,10 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace PeopleVille.WorldBuilder
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{
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internal class WorldInterfaces
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{
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}
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}
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