Files
OOP/RPG/Simulation.cs

42 lines
1.3 KiB
C#

namespace OOP.RPG
{
public class Simulation
{
public Simulation(Character opponent1, Character opponent2)
{
Opponent1 = opponent1;
Opponent2 = opponent2;
}
public Character Opponent1 { get; set; }
public Character Opponent2 { get; set; }
public void StartSimulation()
{
while (!(Opponent1.Health <= 0) && !(Opponent2.Health <= 0))
{
// Attack opponent2
var attack1 = Opponent1.Attack();
Opponent2.Health -= attack1;
Console.WriteLine($"Opponent1 attacks Opponent2");
Console.WriteLine($"Opponent1 attacks with {attack1} and Opponent2 has {Opponent2.Health} left");
var attack2 = Opponent2.Attack();
Opponent1.Health -= attack2;
Console.WriteLine($"Opponent2 attacks Opponent2");
Console.WriteLine($"Opponent2 attacks with {attack2} and Opponent1 has {Opponent1.Health} left");
}
if (Opponent1.Health <= 0)
{
Console.WriteLine("Opponent2 wins");
}
if (Opponent2.Health <= 0)
{
Console.WriteLine("Opponent1 wins");
}
}
}
}